Perspective is the technique that enables objects to be represented in three dimensions on a flat surface by giving them an effect of depth. During the Renaissance, linear perspective revolutionized Italian painting, notably with Giotto and the notions of convergence points and the horizon line. In 1425, the architect Filippo Brunelleschi invented the first augmented reality device called Tavoletta, a wooden panel with an eyepiece. Finally, Leon Battista Alberti confirmed these notions in 1436 in his treatise De Pictura, in which he evoked orthogonals meeting at a single point. The Italian painters were thus considered to be a step ahead of their Flemish counterparts.
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The secrets of perspective of Jan Van Eyck's paintings unveiled by computer vision
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