Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and learning objectives, they have proven to be an effective tool in multiple fields, from school education to corporate training. However, their full adoption in formal education remains limited by a lack of curricular integration and clear strategies to incorporate them into educational programs, a lack of specific teacher training and a shortage of technological and technical resources.
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Ten steps to designing more empathetic, human and effective educational video games
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